The past couple of years and due to the migration flows in Europe, Member States have been applying various policies aiming for the smoother integration of migrants. Special attention is being given for the education and training policies that plan to facilitate labour integration of the migrant population. However, it is obvious that the current methods are not necessarily effective since youth do not find their application attractive, their needs are not sufficiently met and the motives are not convincing. Additional to that, COVID brought self-isolation measures resulting to the pause of training and social interaction, making communication and contact even more difficult and thus further delaying the integration process.
The solution is suggested by the Life in EU is the relation of citizenship related education to employment and livelihood along with the use of new technologies since they can play a crucial role, bringing a valuable training to the society and enabling a paradigm shift towards citizenship activation.
The ‘Life in EU’ project aims to promote active citizenship through creative learning, to strengthen labour market integration through an online motivational roadmap to employability and knowledge and recognition of diversity and promotion of tolerance. The project is formulated as a user-centric, technology fuelled project to empower young migrants to communicate, interact, create and exchange knowledge through the use of novel learning technologies. The proposed approach aims to establish a digital learning ecosystem by promoting cognitive, affective, and social aspects of personalised training within informal settings. The project is instilling augmented reality worlds of serious games, gamification and simulations coupled with a smart assessment capability that leverages performance-based assessment tools and machine/deep learning technologies for dynamic adaptation of the learning scenarios and environment.
1. Assessment of the training needs of young migrants in understanding the cultures of the host country
2. Development of the training based on the subjects of history, politics, social affairs, law and rights, values, religion, geography, culture and customs of the host country.
3. Creating immersive workshops and performance simulations where multi-user groups will have collaborative virtual interactions.
4. Reconstruct key cultural and historical events through storytelling to engage trainers and trainees in a virtual environment through an inclusive approach.
5. Development of a roadmap to employability to assist the transition to adulthood.
6. Publication of a series of “dialogues” to highlight young people’s views
Erasmus+ KA2 – Cooperation partnerships in youth
2020-1-DE02-KA204-007682
285.140,00 €
11/2021 – 05/2024 (30 months)
Austria, Germany, Greece, France, Malta, Slovenia
BK-con entails broad experience in EU funded projects, at a development and implementation level. Being founded in 1994, we have over 30 years of expertise in transnational projects having participated in the design and implementation of a total Project value that exceeds the budget of 4 billion Euros.
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